Everything we had collected about Helix (multimedia project) also had to be presented in a clear, readable way, in a structure that facilitated the user experience, with a clean and efficient design, and that prioritised loading speed. We are confident that we have achieved this, although we are always working to make small improvements. If you have found what you have found useful about Helix (multimedia project) and you have felt comfortable, we will be very happy if you come back to whenever you want and need to. The code is released in binary and source code form under various licenses, notably the proprietary RealNetworks Community Source License and the free and open source software RealNetworks Public Source License. HELIX UNIVERSAL MEDIA SERVER LICENSEĪdditionally, the Helix DNA Client and the Helix Player are licensed under the popular GNU General Public License (GPL) free and open source license. Helix DNA Client Helix DNA Client Original author(s) Use of the RDT, the default proprietary Real data transport, and of the RealVideo and RealAudio codecs requires binary components distributed under the Helix DNA Technology Binary Research Use License. Helix DNA Client powers many digital media applications, including RealPlayer for MS Windows, Mac OS and Linux (since version 10), RealPlayer Mobile, and Helix Player. It is used on Nokia, Motorola, Samsung and Sony Ericsson mobile phones. It is also being used in embedded devices like the Internet Tablet OS from Nokia, which is found on the Nokia 770, N800 and N810 Internet Tablets.Īccording to, 800 million mobile phones with the Helix client have been shipped since 2004. Cingular Video is also based on the framework. Other projects that use the Helix framework include RealNetwork's Rhapsody online music service, the Banshee and Amarok music players, and MediaReady 4000. Helix DNA client contains support for the following media formats: Helix DNA also manifests itself as the RealPlayer on Mobile Internet Devices (MID) and on Netbooks.ĭevelopers from the Open Source Lab announced in 2007 they would use Helix technologies for content creation applications and collaboration in the One Laptop Per Child project.
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